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Digital Projects

Showing 1 to 12 of 12 results.

Narrative Podcasting in an Age of Obsession

Evaluating the rise of podcasting and the storytelling trends that emerged

After Disruption

A Future for Cultural Memory

How we plan for and develop a more just, sustainable, and healthy future for memory infrastructure

Sensing Health

Bodies, Data, and Digital Health Technologies

An exploration of the experience of “health” in the age of the smart watch

Video Scholarship and Screen Composing

Recasts expectations for scholarship and explores emerging methods of composing in the media-rich, networked spaces of digital screens

ESC

Sonic Adventure in the Anthropocene

Innovative scholarship at the crossroads of sound studies, ecocriticism, and radio history creates an engaging listening experience

Seeing the Past with Computers

Experiments with Augmented Reality and Computer Vision for History

A pathbreaking volume of innovative case studies exploring uses of visual technologies for historical research and teaching

Appified

Culture in the Age of Apps

What insights reveal themselves if we take apps seriously, as key vectors of digital culture?

Ethical Programs

Hospitality and the Rhetorics of Software

Explores the rhetorical potential and problems of a new era of hosts and guests

Digital Rhetoric

Theory, Method, Practice

A survey of a range of disciplines whose practitioners are venturing into the new field of digital rhetoric, examining the history of the ways digital and networked technologies inhabit and shape traditional rhetorical practices as well as considering new rhetorics made possible by current technologies

Writing History in the Digital Age

A born-digital project that asks how recent technologies have changed the ways that historians think, teach, author, and publish

Bytes and Backbeats

Repurposing Music in the Digital Age

An examination of how musical activity has been transformed by contemporary production practices

Digital Tools in Urban Schools

Mediating a Remix of Learning

Digital media in the classroom for both teachers and students